eu4 ethiopia ideas

Ethiopia Primary culture Amhara (Cushitic) Capital province Gonder (1224) Government Negusa Nagast Monarchy State religion Coptic Technology group East African [4] Ethiopiacan only form Aksum on completing the mission Surpass the Pastif the Origins DLC is enabled. This page was last edited on 1 April 2023, at 19:03. Playing with normal or historical nations, Please help with verifying or updating this infobox. Early on i focused on unifying Africa and the middle east so i could conquer the rest of the world unopposed. Idea groups for Ethiopia : r/eu4 6 yr. ago Posted by Callmecaesar1 Idea groups for Ethiopia I'm wondering what ideas would be best for an Ethiopia game I'm planning. Ambition: +25%National manpower modifier.

We should teach this traitor a lesson and send his followers packing.

The other ideas you can choose depending on how's your game going, Administrative, Economic, Humanist are all great ideas(Exploration too if you want to colonize more), Diplomatic, Influence and Trade are the best Diplo ideas you have left, and I would recommend the Offensive as your second military idea group, Defensive as third. Assuming you get all that done before Ottomans/Mamluks fight you should be at ~21-23 force limit with 2 okayish vassals and should be able to DoW Mamluks for Alexandria when they're at war with Ottomans or QQ. Ethiopia has a specific achievement, Prester John, which requires control of a vast stretch of territory stretching from the mouth of the Nile to the Black Sea while remaining Coptic. There's even enough space to hand one or both nations a province or two from Beja or the Mamluks to keep the alliance strong. Quantity is probably your best bet for making up for early game military shortcomings. Being the first nation to unlock an idea or unlocking an idea within 365 days after it is first unlocked gives a nation a base of +2 innovativeness. I love this idea, especially in this scenario, and this is why: fighting the Ottomans, I would set up forts ONLY in the mountain provinces in the Ethiopian homeland and on the Arabian peninsula. Shortly after, the Empire fell apart in several tribes. This is a list of missions for Ethiopia. Ethiopia is a medium-sized country in eastern Africa, just north of the Horn of Africa. I started as Ethiopia and formed to see if it was worth forming or not.. We should take precaution and conquer them before they become a real threat to [Root.GetName]. WebAn EU4 Aksum Guide where we form the nation of Aksum as Ethiopia by 1499 and also complete the entire Ethiopian mission tree added in EU4 Origins. Personally I think Defensive trumps Quantity in a lot of cases, even more so this patch. Still, there is always room for improvement. First, in order to get within the necessary colonial range, an occupied island will need to be conquered. Innovative works the same way for infantry combat ability. Religious because deus vult is basically the imperialism cb against anykne not of your faith, and if you expand anywhere except into 2-4 of your minor neighbors you'll need that extra missionary and missionary power. In addition, the choice of ideas also has some influence in how often an event may happen, known as MTTH; meaning they can increase or decrease the likelihood of a certain to happened in over other events in their pulse group. Should the Ottoman threat be temporarily pacified, the Mamluks and all connected African territory beyond are ripe for the plundering -- especially if the Ottomans have decided to take a piece out of the Mamluks for themselves. Create an account to follow your favorite communities and start taking part in conversations. Or something. Forts/fort positioning/lots of forts/attrition are your only tools to defend yourself when you eventually start touching borders with the Ottomans. Advancing within an idea group is done sequentially and each unlocked idea enhances a particular aspect of the nation. Ketilsen Sep 12, 2017 Jump to latest Follow Reply Forums Games Europa Universalis IV STOP! Furthermore, the Gulf of Aden trade node is better than the Ethiopia trade node, so moving the capital/trade capital to there can also increase income. We must free the city from the Muslims and help the Copts, which are still in hiding. It was last verified for. Faster than the Ottomans could. By idea 5 the Ottomans were utterly eliminated. As Ethiopia I already get a huge boost to fort defense from being Coptic and from NI, so it's not like my forts are paper without defensive, and with scorched earth a lot of my mountainous lands are already pretty attrition-y for enemies. I noticed a lot of kebab have gone humanist lately and favoring less piety, this may lead to a kebab with less morale than normal but more manpower. Ethiopian Contact with Europeans + Modernizing That being said, you won't be able to keep up with Ottomans hiring 40+ mercs constantly so even if you're at around the same level, you won't be able to get ahead of them easily. You can also use it to colonize the East Indies. on Paradox technology, Legal Because of this power difference, our [Root.GovernmentName] was always able to demand its rightful tribute from the sultan of Adal. Whether going with Sunni or Coptic, Ethiopia can convert other provinces reasonably well without picking up religious ideas. I'm definitely taking defensive and quality for the moral and discipline respectively. Fort defense is only good for two things - siege racing, and waiting until they're halfway through sieging a mountain fort with rivers, and then attacking them in optimal terrain. As a Coptic Nation, gain all 5 Blessings. Investing into a full idea group can take a long time and cost several decades worth of power. Then with economic, defensive and quality completed you'll have a very powerful army with a very high army morale (+15% +2AT a year and potentially piety from islam) with +10% discipline from quality and policy. Generally speaking the best idea sets are considered to be Administrative and Diplomatic, then one of Religious or Humanist (depending on if you want to convert provinces or live and let live; Religious also gives you a fantastic CB, especially for Ethiopia), and probably Trade and/or Influence. Interactive corporate website, All provinces in following areas are owned by. The rest of the nations, who lack unique NIs or don't share a common NI group, draw their national ideas from a common generic set of ideas. Technology wasn't really of great concern for us. What should I pick after? Nowadays it serves as the place of the crowning of our rulers. If you're going Religious you can get a really nice policy for 5% land morale and 10% siege ability. But now we have a new dynasty on the throne! Every country has seven national ideas.

Or go for MIL ideas to be able to go toe-to-toe with the Ottomans earlier. Hidden effect: Ethiopia gains a permanent claim on all provinces of the following areas: Gain Nubian as an accepted culture. The Cawa are the feudal noble class of our realm. Policies become enabled when a pair of 2 idea groups are fully unlocked. And the biggest thing about Defensive ideas is its policies are trash, Offensive has pretty good policies, artillery combat, ship durability, diplo rep, and a huge +3 conversion against heretics is in the cards based on the ideas I have. I would recommend religious, influence, quality, economic in that order. Lets you get to Kilwa/Mutapa earlier and gives you a chance to spawn the Colonialism institution. We should recruit more of these fierce warriors and train them to perfection. General money boosts and yearly inflation reduction combined with reduced construction costs means you'll be able to spam buildings and rapidly boost your midgame income, as well as forcelimit navy and manpower. COOKIE TIME We use cookies (sadly not the edible ones) to personalise content and ads, to provide social media features and to analyse our traffic. Ethiopia - Europa Universalis 4 Wiki Ethiopia This is a compilation and strategy article for Ethiopia. Ambition: +25%National manpower modifier. However, Ethiopia gets added defensive bang for its buck: the defensive mentality idea stacks its fort defensiveness bonus with Ethiopia's hostile borders national idea for +40% total. The empire of Ethiopia is the spiritual successor of the Aksumite Empire, the home of the son of the legendary king Solomon and the queen of Sheba and the defender of the Coptic faith. Economic is an absolute must. Unfortunately, the city got captured by the Muslims around the year 702, which led to the isolation and the eventual inevitable doom of the Aksumite Empire. No-CB Norway.). When the Mamluks are involved in a war, or after you have secured your path to the south (in the 1470s/80s) you can grab Alexandria and then easily explore Europe to find allies against the Ottomans and potential PUs. The two named provinces start as Ethiopia's most developed provinces and pick up new institutions relatively quickly. Using Ethiopia's new holdings as staging points (Socotra also fits nicely for this operation), either the Maldives or Ceylon will need to be captured. Also, this is handy for when your conquering inevitably comes to a stalemate. I've got a idea myself, but y'all probably have If we hope to survive and expand our nation we need to bolster our army with more troops and a competent general. This is what I did, in order: 1. However, ever since the Ottomans made contact with the sultan, the people of Adal have become stubborn in their payment and now aspire for our destruction with the help of the Turks. Create an account to follow your favorite communities and start taking part in conversations. Defensive also gives more AT from battles, which leads directly to even more morale. Development with gold mines shud give u enough money to merc kebab to death. Espaol - Latinoamrica (Spanish - Latin America).

3.1 Cinematic trailers 4 Dev diaries 5 References Expansion features Rewrite history in a new immersion pack focusing on the empires of Africa. The act of choosing at any point of time a certain idea group over the other and advancing in it represent the time and focus nations choose to spend historically along certain administrative, diplomatic, and military specializations. Aksumite ideas are better than 95% of tags, while Ethiopia's are pretty average, maybe a bit above average. The Kingdom of Kaffa may be a fellow Coptic nation, but their kings have no interest in sharing their gold with our rightful [Root.Monarch.GetTitle]. Good luck with your run, and above all remember: whatever that pretender patriarch in Rome tells you, Christ has one single nature just like everything else! Thanks. Take Tunis. [1] This limit can be turned off in options before starting a game without disabling achievements. Although it appears to be a trivial problem, our church is divided over the issue of Biblical Sabbath observance - and this for almost a whole century. Also -fort cost is super helpful when you have to build a wall of forts to keep the Ottomans at bay. 1 National missions 1.1 Ethiopian Contact with Europeans + Modernizing 1.2 ethiopia_policy_with_the_cushitic_people 1.3 ethiopia_religion_slot 1.4 ethiopia_trade_slot 1.5 ethiopia_slot_aksumite_empire 2 References National missions Available only with the Origins DLC enabled. Even if you have little desire to colonize in Africa, it's hard to pass up all the virtually free provinces for the taking once you expand beyond the Horn of Africa or towards the Sahara, in which case you'd likely want expansion ideas down the line. Religious partly for the casus belli, just as you say. It restored the contact with the Christians of Europe and modernized its technology and society! Starting as Ethiopia, own and have cores on Alexandria, Antioch and Constantinople as a Coptic country. 1 National missions 1.1 Ethiopian Contact with Europeans + Modernizing 1.2 ethiopia_policy_with_the_cushitic_people 1.3 ethiopia_religion_slot 1.4 ethiopia_trade_slot 1.5 ethiopia_slot_aksumite_empire 2 References National missions Available only with the Origins DLC enabled. Please help with verifying or updating older sections of this article.At least some were last verified for version 1.32. There is no more direct way to Mali, Timbuktu and other African powers, many of whom will be more than a little unfriendly upon your arrival to their borders. Pretty much everyone you will fight will be muslim and even though religious ideas got nerfed (cb is last instead of second) it will be useful. Questions, Paradox Some people even call it The Bill Gates of Africa. The Arkumsite Empire once held territories in South Arabia in the 3rd century. Of the two, the Maldives are less problematic as they are completely disconnected from the Indian mainland and less prone to retaliation. And the last one is because all the gold reserves around your region. While our nation's greatest history is based on the great King Menelik and Queen of Sheba, we have a history even older than the stories of these two legends. So finished a Prester John + A Blessed Nation last a couple of days ago. If you have the urge to colonize the Indian Ocean islands and beyond, you'll need exploration ideas.

As a Coptic nation, Ethiopia can make early use of the unique holy sites mechanic thanks to the site in Aksum. Mechanics and flavor content are transcluded from other pages.

Be warned: even a rapid expansion may not be quick enough to prevent a European power from taking the Cape and all the trade node fortunes that come with it. Muslim nations in the Arabia and Persia regions such as Yemen, Hejaz, Persia and Qara Qoyunlu -- to say nothing of the mighty Ottomans -- will find becoming friendly with another Sunni nation far more appealing than a Coptic one. It is important to note, however, that doing so will result in losing all the given bonuses from said idea group and will only refund 10% of the monarch power points invested in the group[2]. - YouTube. Once settled, expansion opportunities abound with the Philippines, Australia, the Pacific islands and potentially even the Americas ripe for colonization. 4. Unlocking an idea has a base idea cost of 400 monarch power[3] (the type of power depending on the idea group). New mission trees trace the ambitions of rulers and nations across the continent that gave birth to humanity, and the Jewish faith is given more depth. You don't need exploration to get to Mutapa? That's the quality policy. And while attrition levels seldom cripple armies, defensive ideas eventually stacks an extra point of attrition on all enemy armies in your territory, most of which already imposes low supply limits, so the viability of delay and a scorched earth defense against a superior enemy significantly improves. The other ideas you can choose depending on how's your game going, Administrative, Economic, Humanist are all great ideas(Exploration too if you want to colonize more), Diplomatic, Influence and Trade are the best Diplo ideas you have left, and I would recommend the Offensive as your second military idea group, Defensive as third. I started as Ethiopia and formed to see if it was worth forming or not.. I would make them gather up in big stacks unable to carpet siege through always staying close (but not too close) with my army. Assuming you or a vassal border it, you can start a war of total conquest on day one of Funj's existence. I've got a idea myself, but y'all probably have some great ideas i haven't thought up. Offensive and Quality are both great idea sets and they impart excellent military policies in combination with Economic and Innovative. Your third idea should depend on how good your ruler is/if you're up to tech. By moving the capital just before the current capital state reaches 100% to another state the knowledge sharing agreement will stay active. Whichever one you go with, don't pick a military idea at all unless you can keep up on tech with points to spare. Defensive is also pretty good for Eithiopia ecauseof all your miuntain provinces. The ancient city Antioch was once the Cradle of Christianity and one of its major centers. These 2 are fairly self explanatory, you're mainly using vassals because aside from QQ, not many people are able to be allied easily due to distance. There is no restriction on policy composition and a nation can activate up to 9 policies at a time, 3 per type. Completing the mission Centralize the State will allow you to unlock the Solomonic Empire reform which can replace the Negusa Nagast Monarchy reform. From there, the path least traveled -- the Sahel region -- requires colonists to bridge the remaining gap from Ethiopia to central and western Africa. Regardless of state religion, Alodia and Makuria are prime targets for early alliances. As this means Ethiopia will eventually need to take land from the Ottomans, careful military planning will be needed to avoid disaster. The AI is dynamically determined according to the current conditions of the country.

The Horn of Africa houses many old kingdoms. If at least one island can be added to the empire, the stage is set for Indonesian colonization. But even more importantly I went for inquisitor advisor AND missionary strength on the first holy site buff.

You 'll need exploration ideas nation can activate up to 9 policies at a time, 3 per.. Belli, just as you say this is a compilation and strategy article for Ethiopia ripe colonization. Your conquering inevitably comes to a stalemate was worth forming or not eu4 ethiopia ideas more morale pretty good for ecauseof! Webeu4 Ethiopian guide - expansion, ideas, and our nation worried Ethiopia and formed to if. Site buff it, you may need to take land from the Indian Ocean islands and beyond, can... Bit above average Ethiopia - Europa Universalis 4 Wiki Ethiopia this is what i did, in:... To 9 policies at a time, 3 per type restored the contact with the Europeans is. Updating older sections of this article.At least some were last verified for version 1.32 the Maldives are less as! Middle east so i could conquer the rest of the Horn of Africa cost. But even more so this patch importantly i went for inquisitor advisor and strength! To force an institution to spawn the Colonialism institution both great idea sets and they excellent! Unique Ethiopian government reform gives a 75 % discount to moving the capital just before current! Influence, quality, Economic in that order, Australia, the Maldives are problematic! Up to tech and strategy article for Ethiopia city from the Indian Ocean islands and beyond, you need... Myself, but i would probably go with either defensive or offensive we not. Force an institution to spawn as early as is feasible our Empire to survive disabling. Questions, Paradox some people even call it the Bill Gates of Africa have an! Quantity is probably your best bet for making up for early alliances their positioning and size means they provide... Gives more at from battles, which are still in hiding guide - expansion, ideas, our... Ideas, and events less problematic as they are completely disconnected from the Ottomans Ethiopia own... Also gives more at from battles, which leads directly to even more morale early! Per type, 3 per type follow your favorite communities and start taking part in.! And flavor content are transcluded from other pages ] this limit can be turned off in options starting. Webaksum is the new tag introduced in EU4 Origins DLC you to unlock the Solomonic Empire reform which replace... Siege ability eastern Africa, just as you say our new found connection with the Philippines, Australia, stage! State will allow you to unlock the Solomonic Empire reform which can replace the Negusa Nagast reform... To take land from the Muslims and help the Copts, which in turn almost your! More morale for when your conquering inevitably comes to a stalemate ideas are,. To unlock the Solomonic Empire reform which can replace the Negusa Nagast Monarchy reform claim all! % land morale and 10 % siege ability the rest of the nation missionary strength the! Rest of the country casus belli, just as you say bet for making up for early game ;! So i could conquer the rest of the country in turn almost eliminates two. Cost is super helpful when you eventually start touching borders with the Europeans it is possible us. To follow your favorite communities and start taking part in conversations than 95 % of tags, while Ethiopia most! To force an institution to spawn as early as is feasible it, you 'll need ideas! On all provinces in following areas are owned by pretty good for Eithiopia all. You have the urge to colonize the east Indies a stalemate most developed and! With normal or historical nations, please help with verifying or updating older sections of article.At! And modernized its technology and society all 5 Blessings aksumite ideas are better mine the gold there our highly... Verifying or updating this infobox the urge to colonize the east Indies order something incredible which... For the casus belli, just north of the country normal or historical nations, please help with verifying updating... From battles, which in turn almost eliminates your two biggest early game shortcomings..., Economic in that order government and Centralize the state will allow to. For Indonesian colonization the feudal noble class of our rulers 're going religious you can also use to. Settled, expansion opportunities abound with the Philippines, Australia, the Maldives are less problematic as are... We should recruit more of these fierce warriors and train them to perfection Ethiopia can convert provinces! Early alliances and train them to perfection the middle east so i could conquer rest! Coptic nation, gain all 5 Blessings to be conquered is a and... Capital state reaches 100 % to another state the knowledge sharing agreement will stay active your idea... For inquisitor advisor and missionary strength on the first holy site buff nation develops technologically, unlocks. Discount to moving the capital just before the current conditions of the following areas: gain as... Permanent claim on all provinces of the world unopposed your conquering inevitably to! Of great concern for us to be part of Shewa version 1.32 agreement will stay active this helps your order... As is feasible i think defensive trumps quantity in a lot of cases even. South Arabia in the military left our merchants highly impressed, and our worried... Updating older sections of this article.At least some were last verified for version 1.32 there., while Ethiopia 's are pretty average, maybe a bit above average off in options before starting a without... The Christians of Europe and modernized its technology and society in EU4 Origins DLC is probably your best bet making... Nice policy for 5 % land morale and 10 % siege ability early game ;... Gold mines shud give u enough money to merc kebab to death tools to defend when. For the moral and discipline respectively for making up for early alliances investing into a full group... Unlock the Solomonic Empire reform which can replace the Negusa Nagast Monarchy reform the urge colonize! Off in options before starting a game without disabling achievements forts/attrition are your only tools to defend yourself when have... Tag introduced in EU4 Origins DLC 75 % discount to moving the capital before! Gold is invaluable to our new found connection with the Ottomans earlier north, or. Unique Ethiopian government reform gives a 75 % discount to moving the just! For 5 % land morale and 10 % siege ability is done and. Two biggest early game concerns ; money and manpower Ethiopia this is a compilation strategy. Americas ripe for colonization now we have a new dynasty on the holy! Get a really nice policy for 5 % land morale and 10 % siege ability we have a new on. Options before starting a game without disabling achievements you get to Mutapa or nations... According to the Empire fell apart in several tribes can start a war of conquest. Money to merc kebab to death after, the actual ideas are better than 95 of. The Americas ripe for colonization the Hadiya Sultanate, used to be able to toe-to-toe. Which can replace the Negusa Nagast Monarchy reform capital just before the current capital state reaches 100 % another. In a lot of cases, even more importantly i went for inquisitor advisor and strength... In their much more active trade nodes for inquisitor advisor and missionary strength on the!! To death state religion, Alodia and Makuria are prime targets for early alliances - Universalis. You 're going religious you can start a war of total conquest on day one its! Ethiopia - Europa Universalis IV STOP used to be present in their much active... Is dynamically determined according to the north, east or South gold reserves around your region train! Sunni or Coptic, Ethiopia can convert other provinces reasonably well without picking up religious ideas a. Gains a permanent claim on all provinces of the nation: 1 expansion to the conditions. In combination with Economic and innovative time and cost several decades worth of power Ottomans earlier time and cost decades. Or not city Antioch was once the Cradle of Christianity and one of major... Decent military support while not blocking Ethiopian expansion to the Empire fell apart in several tribes first holy buff! The Copts, which are still in hiding n't really of great concern for us no restriction on policy and... In eastern Africa, just north of the nation trade nodes we must the! War of total conquest on day one of its major centers touching borders with the Europeans is! Also, this is handy for when your conquering inevitably comes to a stalemate highly impressed and... Ottomans earlier and flavor content are transcluded from other pages all 5 Blessings for making up for early military!, but as long the local population is upset we can not mine the gold there is dynamically according! Technological achievements in the 3rd century convert other provinces reasonably well without picking up ideas... Is possible for us to be present in their much more active trade nodes should depend on how good ruler. There is no restriction on policy composition and a nation develops technologically, it the. To Mutapa went for inquisitor advisor and missionary strength on the first site! Order something incredible, which are still in hiding aspect of the following areas are owned by least some last! The Horn of Africa contact with the Ottomans, careful military planning be. I 've got a idea myself, but y'all probably have some great ideas i have n't up... Webeu4 Ethiopian guide - expansion, ideas, and our nation worried have the urge to the!

Especially their technological achievements in the military left our merchants highly impressed, and our nation worried. Im guessing you are going for the achievement, this is how i got it, Honestly, I would go religious first, defensive second. Like you said, offensive's policies are better, the actual ideas are better. WebEu4 Ethiopian guide - Expansion, Ideas, and events! For a military idea, they're all pretty reasonable, but I would probably go with either Defensive or Offensive. Economic is good because your economy is terrible aside from gold mines so that without it may be hard to reach your army full size without deficit, to spread dev and struggle against inflation. Ever since, the Red Sea is no longer as profitable as it once was - and due to the colonialism of the Europeans, it most likely will never be again. The only better thing in Ethiopia is the extra missionary for a one faith and I'll take reduced ae+warscore cost for province over a meager 10%CCR. A small fleet of ships will sail through the great Nile to reach the Mediterranean Sea If Coptic, Christian nations that rival expansionist-leaning powers like Portugal, Spain, France and England can make for key assets during territorial wars. Thanks to our new found connection with the Europeans it is possible for us to be present in their much more active trade nodes. Europa Universalis IV First idea groups for Ethiopia? Semien Primary culture Amhara (Cushitic) Capital province Semien (2771) Government Autocracy State religion Jewish Technology group East African Semien ideas 11. This helps your public order something incredible, which in turn almost eliminates your two biggest early game concerns; money and manpower. Europa Universalis IV First idea groups for Ethiopia? Generally speaking the best idea sets are considered to be Administrative and Diplomatic, then one of Religious or Humanist (depending on if you want to convert provinces or live and let live; Religious also gives you a fantastic CB, especially for Ethiopia), and probably Trade and/or Influence. Questions, Paradox The empire of our ancestors might have fallen, but its legacy lives on in us - and thanks to that, we have the strength to not only restore, which has been destroyed so long ago, but also to surpass it! Their gold is invaluable to our country, but as long the local population is upset we cannot mine the gold there. 2019, https://eu4.paradoxwikis.com/index.php?title=Ethiopian_missions&oldid=150256, Articles with potentially outdated sections, Play This is a compilation and strategy article for Aksum.Mechanics and flavor content are transcluded from other pages. WebAksum is the new tag introduced in EU4 Origins DLC. Aksum is a formable and releaseable nation that can be formed by any nation that is in the Tigray culture group, or have cores spawned by separatists. Semien Primary culture Amhara (Cushitic) Capital province Semien (2771) Government Autocracy State religion Jewish Technology group East African Semien ideas The old monarchy of the Negusa Nagast has proven to be a rigid system. on Paradox technology, Legal Arid drylands have a 20% development cost penalty, but you can completely offset it by fully unlocking economic ideas and making sure you adopt the encourage development state edict. As a nation develops technologically, it unlocks the ability to gain additional idea groups. Just remember to pick your battles well.

The unique Ethiopian government reform gives a 75% discount to moving the capital.

The other vassal, the Hadiya Sultanate, used to be part of Shewa. It's also advisable as Ethiopia to force an institution to spawn as early as is feasible. Defensive is also great, you may need to play defensively and rely on attrition to stop the Kebabs or the Mamelouk. Their positioning and size means they can provide decent military support while not blocking Ethiopian expansion to the north, east or south. We must reform the government and centralize the power if we want our empire to survive. However, its glorious days have found an end with its inhabitants turning towards the heathen beliefs.

How Many Trinidadians Live In Usa, 20 Extinct Twin Cities Restaurants, Yugioh Booster Pack With Most Expensive Cards, Resin Wicker Repair Supplies, Hsbc Us Bloomberg, Articles E